Protecting a creature

Hexproof, indestructible, phasing, or a free sacrifice-and-return. If your deck leans on one creature, you need several of these.

Run this search live → or edit it: the site reads plain English, so "ways to protect a creature from removal under 3 mana" works too.

CardCostTypeWhat it doesPrice
1Swiftfoot Boots{2}Artifact — EquipmentEquipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equ…$2.00
2Lightning Greaves{2}Artifact — EquipmentEquipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}$3.67
3Heroic Intervention{1}{G}InstantPermanents you control gain hexproof and indestructible until end of turn.$16.68
4The One Ring{4}Legendary ArtifactIndestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The…$116.93
5Boros Charm{R}{W}InstantChoose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
6Flawless Maneuver{2}{W}InstantIf you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
7Akroma's Will{3}{W}InstantChoose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and p…$15.47
8Mithril Coat{3}Legendary Artifact — EquipmentFlash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}$32.20
9Inspiring Call{2}{G}InstantDraw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)$0.36
10Whispersilk Cloak{3}Artifact — EquipmentEquipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}$2.07
11Dawn's Truce{1}{W}InstantGift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you contr…$9.40
12Toski, Bearer of Secrets{3}{G}Legendary Creature — SquirrelThis spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.$7.90
13Snakeskin Veil{G}InstantPut a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)$0.23
14Tamiyo's Safekeeping{G}InstantTarget permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that s…$4.55
15Commander's Plate{1}Artifact — EquipmentEquipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}$44.54
16Plaza of HeroesLand{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and …$4.04
17Mother of Runes{W}Creature — Human Cleric{T}: Target creature you control gains protection from the color of your choice until end of turn.$13.86
18Veil of Summer{G}InstantDraw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the tar…$4.75
19Sword of Feast and Famine{3}Artifact — EquipmentEquipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}$41.47
20Brotherhood Regalia{2}Artifact — EquipmentEquipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)$9.61
21Unbreakable Formation{2}{W}InstantCreatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.$1.33
22Darksteel Mutation{1}{W}Enchantment — AuraEnchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.$1.22
23Selfless Spirit{1}{W}Creature — Spirit ClericFlying Sacrifice this creature: Creatures you control gain indestructible until end of turn.$0.42
24Hexing Squelcher{1}{R}Creature — Goblin SorcererThis spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."$21.56
25Purphoros, God of the Forge{3}{R}Legendary Enchantment Creature — GodIndestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of t…$30.75
26Innkeeper's Talent{1}{G}Enchantment — Class(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 …$10.45
27Tyvar's Stand{X}{G}InstantTarget creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)$1.27
28Hammer of Nazahn{4}Legendary Artifact — EquipmentWhenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}$15.05
29Flare of Fortitude{2}{W}{W}InstantYou may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.$4.85
30Champion's Helm{3}Artifact — EquipmentEquipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip {1}$3.15

30 of 3788 cards the search scored for "ways to protect a creature from removal". Ordered by how much each card is played, among the cards that matched. Prices and legality come from Scryfall; the list was last refreshed on 2026-09-23.

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